Gathering is open. Stand on a sector with a node and start a timed gather; it pays materials and skill XP when it ends, and moving, sleeping, starting a craft or entering combat settles it early. While mining you may turn up a rare Coal, Silver or Gold deposit that lasts a short while. Nodes you have seen stay marked on your map, and the Show filter picks which layers you see. Wood and leather now come from gathering instead of the shop.
At the capital's Workshop you can smelt ore into bars and cut leather into straps. Copper, Iron, Titanium and Mithril bars and the Leather Strap leave the shop, and the recipes that need them are now within reach. Crafting no longer puts you to sleep, and you claim or cancel a job at the Workshop.
Surgeons now earn XP on the 1-100 scale as they heal, with no cooldown, and at level 50 can heal a whole group. Daily Requisitions let you hand in materials once a day for XP and Obols. Training Grounds, Occupations, the Blade Sanctum and Signature Release get the Night glass look, and locations have new backdrops.
