Draft: pending legal review, not final. This document is a structured placeholder for games/IP counsel to replace with binding language. Nothing on this page is legally binding, final, or a representation of the operator's actual terms.
Virtual Currency Terms
Status: draft · Last reviewed: not yet reviewed
1. What Premium Currency Is
TODO (counsel): Define the premium currency and how it is acquired (purchased via the Merchant of Record) versus soft/earned currency. This draft uses placeholder naming; final display names are supplied by the content pack.
2. Licence, Not Ownership
TODO (counsel): Premium currency and virtual items are a limited, revocable, non-transferable licence to use a feature of the game. Players do not "own" currency or items, acquire no property right, and cannot transfer or sell them outside the game.
3. No Real-World Value & No Cash-Out
TODO (counsel): Premium currency has no monetary value, is not a bank deposit or stored-value/e-money instrument, and cannot be redeemed, exchanged, or cashed out for real money or anything of real-world value except where a refund is required by law.
4. Purchases & Pricing
TODO (counsel): Purchases are transacted through our Merchant of Record (Xsolla); pricing, taxes, and available bundles are shown at the point of sale. Cross-reference the Refund Policy.
5. Expiry & Forfeiture
TODO (counsel): Expiry stance is TBD. State whether purchased premium currency expires, whether unused balances are forfeited on account closure/termination, and any regional restrictions. Owner + counsel decision required before launch.
6. Randomized Mechanics & Odds
TODO (counsel): Any feature that uses randomized outcomes for a paid or premium-currency action must publish its odds. The current planned feature is the paid rarity-tier reroll (see the odds disclosure below). Final, published odds require design + legal sign-off (Ref #492).
7. Changes & Discontinuation
TODO (counsel): The operator's rights to change, revalue, or discontinue premium currency / features, and how remaining balances are treated if a feature is retired.
8. Contact
TODO (owner): Contact for virtual-currency questions. Placeholder until finalized.
Randomized-Mechanics Odds Disclosure
DraftThe planned paid rarity-tier reroll spends premium currency for a randomized rarity outcome. The table below is a DRAFT placeholder: the values are illustrative, not final, and are shown here only to establish the disclosure surface required by the Merchant of Record.
- Currency
- Premium Currency (placeholder)
- Feature
- Soulbrand Reforge: paid rarity-tier reroll (placeholder)
| Rarity Tier | Outcome | Disclosed Chance |
|---|---|---|
| I | Common | TBD |
| II | Uncommon | TBD |
| III | Rare | TBD |
| IV | Epic | TBD |
| S | Apex: not obtainable via paid reroll | 0% (excluded) |
DRAFT placeholder odds. Final published probabilities are pending design and legal sign-off (Ref #492). No paid randomized-mechanics feature is live; these numbers must not be treated as the operator's actual disclosed odds.