Investigations are open in the Mission Hall. Each day your account can be rewarded for solving three different cases. A rewarded solution pays Obols and restores up to 20% of your Stamina and Resonance. Repeating a case, or solving more after your three, is free practice with no reward.
The battle page has a new layout. Inspect any action or effect to see what it does, and follow the fight in the Chronicle.
Home now shows Your Next Action with a status banner. If your account already has characters, signing in takes you to your characters instead of character creation.
The Mission Hall adds six optional challenges for developed characters, gated by rank and license. Enemy health across missions, arenas and dungeons is retuned so fights at your stage finish in a reasonable number of rounds. Practice fights are shorter.
World Boss kills now count toward your Division's activity. You are told when one of your other characters is attacked. The Techniques page has compact filters for your faction and a card grid for your loadout.
Levelling up or ranking up is refused while you are in a fight, so do it after the fight ends. Scout no longer offers Attack on a player who is still protected after recovery. A copy technique with nothing to copy now strikes on its own instead of failing, and a seal can now lock a revealed Dominion technique.
